Concept Designer
Micro Forté Studios is always interested to talk to concept designers with experience in designing compelling environments that resonate with our target audience. From dramatic vistas from mountain peaks, to the bowels of an alien underground civilization.
The primary task of a concept designer is to supply highly detailed blue-prints and designs for outsourced asset development. A background in Architecture or Industrial design is highly preferred. The key to success in this role is good social and communication skills, especially during collaboration with the level designers and other concept designers.Requirements
- At least three years of experience in any professional creative field, preferably games, Architecture and/or Industrial Design
- Excellent personal and professional portfolio
- Passionate about, and with good knowledge of, industrial design, graphical design, architecture, art and culture including games, movies, comics, video clips, etc
- Excellent technical knowledge of design software and techniques
- Comfortable working in a multi-disciplinary team
- Ability to work within a predefined style
- Strong communication skills
Desirable
- Bachelor degree (or equivalent) in relevant area (Design, Architecture)
- Keen interest in weapon concept creation
- Avid gamer
Application and Portfolio Guidelines
Online portfolios will suffice for the initial application, however you will be required to provide a full portfolio at interview stage. Please supply examples of:
- Thumbnails showing creative process
- Final concepts
- Emotive pieces, highlighting lighting and atmosphere.
- Subject matter we are interested in includes scenery (cityscapes as well as outdoor), items and weapons, characters and animals.
- Explain which parts are your work if the examples are from games or other collaborative work.
- You will need to be prepared to do a concepting test as part of our interview process.
If you believe that you are the right person for this position, please forward your resume by email to: